ut4_deathrun_cek_beta2.pk3

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ut4_deathrun_cek_beta2.pk3

Kamilkos
Registered User
This post was updated on .
I promised to repair deathrun cek and i did it :).

All textures are repaired.

In beta2 is added blue room with Smoke, Helmet, Vest and Medkit but blues can't camp there, if they will be there more than 30 seconds it will kill them >:D so better be careful.

I added HE to red secret room, and i made second red secret with UMP45 using bug x).

ut4_deathrun_cek_beta2.pk3

This version is without location info :'( but i add in beta3.

Report all bugs and suggestions here.
:{Per}: Joke
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Re: ut4_deathrun_cek_beta2.pk3

Joke
Helper
Recruiter
Did you do create rukkus and cek??
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Re: ut4_deathrun_cek_beta2.pk3

Kamilkos
Registered User
Ye x) Why ask?
:{Per}: Skyzo
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Re: ut4_deathrun_cek_beta2.pk3

Skyzo
In reply to this post by Kamilkos
Hey,
Nice kam
I dreamed to see this map on deathrun since 4.2, I hope what will be as well as in 4.2 :)
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Re: ut4_deathrun_cek_beta2.pk3

Mr.Yeah!
Registered User
UrT Server Admin
In reply to this post by Kamilkos
Because what you're doing is an infringement to intellectual property unless you have been granted written permission from original creators :>
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Re: ut4_deathrun_cek_beta2.pk3

Kamilkos
Registered User
Ik yeah :/
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Re: ut4_deathrun_cek_beta2.pk3

SkillShot92
Registered User
Giving them credits isn't enough ?
I doubt you can find old deathrun mappers ^^
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Re: ut4_deathrun_cek_beta2.pk3

Mr.Yeah!
Registered User
UrT Server Admin
In reply to this post by Kamilkos
You can still contact Flame[1up] and Gautch @ http://www.1upclan.info, they're still active there (last connection September 17, 2014)
You might want to read this first tho: http://www.custommapmakers.org/viewtopic.php?t=113&p=663

About cek idk, can't find "Th3 Kl[ll]er" :/ , probably a weird alias...
:{Per}: WarLord
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Re: ut4_deathrun_cek_beta2.pk3

WarLord
Creative
Scrim Staff
As long as you give credit to the map everything should be fine.
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Re: ut4_deathrun_cek_beta2.pk3

Kamilkos
Registered User
Hem I make beta3 with old lights
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Re: ut4_deathrun_cek_beta2.pk3

SkillShot92
Registered User
Kamilkos wrote
Hem I make beta3 with old lights
Old lights, old blocks, old textures, old death, old secret rooms, old water...

Ty.
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Re: ut4_deathrun_cek_beta2.pk3

Mr.Yeah!
Registered User
UrT Server Admin
SkillShot92 wrote
Old lights, old blocks, old textures, old death, old secret rooms, old water...
Tell me why he is remaking it again?...
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Re: ut4_deathrun_cek_beta2.pk3

SkillShot92
Registered User
Cuz it was bugged as fack.
When i say ''put old textures'', i mean but new ones but the same kind. What he did is totally different.
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Re: ut4_deathrun_cek_beta2.pk3

Kamilkos
Registered User
I used the same textures.
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Re: ut4_deathrun_cek_beta2.pk3

SkillShot92
Registered User
Kamilkos wrote
I used the same textures.
We couldn't even see the water.